This video is about camera movement and recording some scenes around a firehouse. The first set-up that I rejected but is was fun to set-up. It like a camera roller coaster. The second method I considered could work well for many situations. That method involves camera cuts among multiple cameras. I demonstrate here how we record camera cuts as the scene runs. Finally, we … [Read more...] about Muvizu – Camera Movement Choices – Kooky Kameras 1
Muvizu Animation Techniques – Two Methods for Recording Multi-Part Dialogue
Animation Techniques – Two Methods for Recording Multi-Part Dialogue - Muvizu –In this video I will demonstrate the steps for recording each character’s part, organizing the audio files, arranging them in the video editor, making dialogue files, importing them into Muvizu and assigning them to each character. The two methods are the same up to the point of making the final … [Read more...] about Muvizu Animation Techniques – Two Methods for Recording Multi-Part Dialogue
Character Movement Basics in Muvizu
Part 2 of 2 In Part two of character movement for Muvizu we’ll look at how easy it is to do a straight-line walk path plus we’ll also consider some important and useful variations of that method. Also, we’ll learn how to deal with obstacles in the character’s walk path. You can make the character walk in a straight line by simply double clicking on the area you would like … [Read more...] about Character Movement Basics in Muvizu
Deadwood Showdown – A Muvizu Western Comedy
Muvizu animation software makes it easy to tell your stories and to express your ideas through video animation. My story is a pseudo drama that evolves quickly into comedy. This type of short story is custom made for the quirky Muvizu characters. … [Read more...] about Deadwood Showdown – A Muvizu Western Comedy
Muvizu – Knock Out the Walls! – Camera Feeds from Secondary Sets
Later in this video we examine how to use a camera feed to make a mirror for your scene. A mirror can be helpful as a story element or it can simply make a seem room more interesting or larger. First, we look as using camera feeds from secondary sets in items such as backdrops, monitors or other props. Sometimes these secondary sets can also be handled at the editing step so … [Read more...] about Muvizu – Knock Out the Walls! – Camera Feeds from Secondary Sets